Spirit Island Card Katalog
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Results: 29

Documentation | Examples: Gather Dahan, "Dahan and" major elements:plant elements:earth, description:"add 1 presence", range:sacred range:>=2 cost:<5 target:!any

Set: Basegame
Type: Unique Power: Lightning's Swift Strike
Name: Shatter Homesteads
Cost: 2
Speed: Slow
Range: SacredSite: 2
Target: Any
Elements: Fire, Air
Description: 1 Fear. Destroy 1 Town.
Artist: Rocky Hammer
FAQ
Set: Basegame
Type: Unique Power: River Surges in Sunlight
Name: Flash Floods
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Any
Elements: Sun, Water
Description: 1 Damage. If target land is Coastal, +1 Damage.
Artist: Nolan Nasser
FAQ
Set: Basegame
Type: Unique Power: Thunderspeaker
Name: Sudden Ambush
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Any
Elements: Fire, Air, Animal
Description: You may Gather 1 Dahan. Each Dahan destroys 1 Explorer.
Artist: Loic Belliau
FAQ
Set: Basegame
Type: Unique Power: Bringer of Dreams and Nightmares
Name: Predatory Nightmares
Cost: 2
Speed: Slow
Range: SacredSite: 1
Target: Invaders
Elements: Moon, Fire, Earth, Animal
Description: 2 Damage. Push up to 2 Dahan. (When your powers would destroy Invaders, instead they generate Fear and/or Push those Invaders.)
Artist: Shane Tyree
FAQ
Set: Basegame
Type: Unique Power: Bringer of Dreams and Nightmares
Name: Dread Apparitions
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Invaders
Elements: Moon, Air
Description: When Powers generate Fear in target land, Defend 1 per Fear. 1 Fear. (Fear from To Dream a Thousand Deaths counts. Fear from destroying Town / City does not.)
Artist: Shane Tyree
FAQ
Set: Basegame
Type: Unique Power: A Spread of Rampant Green
Name: Overgrow in a Night
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Any
Elements: Moon, Plant
Description: Add 1 Presence. -or- If target land has your Presence and Invaders, 3 Fear.
Artist: Jorge Ramos
FAQ
Set: Branch & Claw
Type: Unique Power: Keeper of the Forbidden Wilds
Name: Sacrosanct Wilderness
Cost: 2
Speed: Fast
Range: Presence: 1
Target: No Blight
Elements: Sun, Earth, Plant
Description: Push 2 Dahan. 2 Damage per Wilds in target land. -or- Add 1 Wilds.
Artist: Joshua Wright
FAQ
Set: Promo
Type: Unique Power: Heart of the Wildfire
Name: Flash-Fires
Cost: 2
Speed: Slow
Range: Presence: 1
Target: Any
Elements: Fire, Air
Description: 1 Fear. 1 Damage. -If you have- 2 Air: This Power is Fast.
Artist: Nolan Nasser
FAQ
Set: Promo
Type: Unique Power: Heart of the Wildfire
Name: Asphyxiating Smoke
Cost: 2
Speed: Slow
Range: SacredSite: 2
Target: Any
Elements: Fire, Air, Plant
Description: 1 Fear. Destroy 1 Town. Push 1 Dahan.
Artist: Nolan Nasser
FAQ
Set: Promo
Type: Unique Power: Serpent Slumbering Beneath the Island
Name: Absorb Essence
Cost: 2
Speed: Fast
Target: Another Spirit
Elements: Moon, Fire, Water, Earth
Description: Gain 3 Energy. Move 1 of target Spirit's Presence from the board to your "Deep Slumber" track. Absorbed Presence cannot be returned to play. Target Spirit gains 1 Any and 1 Energy.
Artist: Jorge Ramos
FAQ
Set: Jagged Earth
Type: Unique Power: Volcano Looming High
Name: Rain of Ash
Cost: 2
Speed: Slow
Range: Presence: 1
Target: Any
Elements: Fire, Air, Earth
Description: 2 Fear if Invaders are present. Push 2 Dahan and 2 Explorer / Town to land(s) without your Presence.
Artist: Moro Rogers
FAQ
Set: Jagged Earth
Type: Unique Power: Shroud of Silent Mist
Name: Dissolving Vapors
Cost: 2
Speed: Slow
Range: Presence: 0
Target: Any
Elements: Air, Water
Description: 1 Fear. 1 Damage to each Invader. 1 Damage to each Dahan.
Artist: Emily Hancock
FAQ
Set: Jagged Earth
Type: Unique Power: Vengeance as a Burning Plague
Name: Fetid Breath Spreads Infection
Cost: 2
Speed: Slow
Range: Presence: 1
Target: Invaders
Elements: Air, Water, Animal
Description: 1 Fear. Add 1 Disease.
Artist: Damon Westenhofer
FAQ
Set: Jagged Earth
Type: Unique Power: Vengeance as a Burning Plague
Name: Strike Low with Sudden Fevers
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Disease
Elements: Fire, Air, Earth, Animal
Description: 1 Fear. Invaders skip Ravage Actions.
Artist: Damon Westenhofer
FAQ
Set: Jagged Earth
Type: Unique Power: Stone's Unyielding Defiance
Name: Scarred and Stony Land
Cost: 2
Speed: Slow
Range: SacredSite: 1
Target: Blight
Elements: Moon, Earth
Description: 2 Damage. Add 1 Badlands. Remove 1 Blight in target land from the game. (It goes to the box, not the Blight Card.)
Artist: Moro Rogers
FAQ
Set: Jagged Earth
Type: Unique Power: Stone's Unyielding Defiance
Name: Plows Shatter on Rocky Ground
Cost: 2
Speed: Slow
Range: Presence: 1
Target: Any
Elements: Earth
Description: 1 Damage to each Town / City. Push up to 1 Town. -or- Destroy 1 Town.
Artist: Moro Rogers
FAQ
Set: Jagged Earth
Type: Unique Power: Lure of the Deep Wilderness
Name: Softly Beckon Ever Inward
Cost: 2
Speed: Slow
Range: Presence: 0
Target: Inland
Elements: Moon, Air
Description: Gather up to 2 Explorer. Gather up to 2 Town. Gather up to 2 Beasts. Gather up to 2 Dahan.
Artist: Joshua Wright
FAQ
Set: Promo2
Type: Unique Power: Finder of Paths Unseen
Name: Aid from the Spirit-Speakers
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Any
Elements: Sun, Fire, Air, Animal
Description: For each Dahan, you may move 1 Invader / Dahan / Presence / Beasts to a land within 2 Range that has Dahan.
Artist: Moro Rogers
FAQ
Set: Horizons of Spirit Island
Type: Unique Power: Devouring Teeth Lurk Underfoot
Name: Ferocious Rampage
Cost: 2
Speed: Slow
Range: Presence: 0
Target: Any
Elements: Fire, Animal
Description: 1 Fear. 3 Damage to Explorer / Town only. (+1 Damage to Explorer / Town from your "Territorial Aggression" Special Rule.)
Artist: Moro Rogers
FAQ
Set: Horizons of Spirit Island
Type: Unique Power: Devouring Teeth Lurk Underfoot
Name: Mark Territory with Scars and Teeth
Cost: 2
Speed: Fast
Range: Presence: 0
Target: Any
Elements: Sun, Earth, Animal
Description: Defend 9. 2 Fear if Invaders are present. Push 2 Dahan.
Artist: Moro Rogers
FAQ
Set: Horizons of Spirit Island
Type: Unique Power: Eyes Watch From the Trees
Name: Eerie Noises and Moving Trees
Cost: 2
Speed: Slow
Range: Presence: 1
Target: Any
Elements: Moon, Air, Plant
Description: 2 Fear. Push up to 2 Explorer / Town.
Artist: Moro Rogers
FAQ
Set: Horizons of Spirit Island
Type: Unique Power: Fathomless Mud of the Swamp
Name: Intractable Thickets and Thorns
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Any
Elements: Moon, Water, Earth, Plant
Description: 1 Fear. Defend 5.
Artist: Moro Rogers
FAQ
Set: Horizons of Spirit Island
Type: Unique Power: Rising Heat of Stone and Sand
Name: Sweltering Exhaustion
Cost: 2
Speed: Fast
Range: SacredSite: 2
Target: Any
Elements: Fire, Air
Description: 1 Fear. Skip up to 1 Ravage / Build Action.
Artist: Lucas Durham
FAQ
Set: Horizons of Spirit Island
Type: Unique Power: Sun-Bright Whirlwind
Name: Tempest of Leaves and Branches
Cost: 2
Speed: Fast
Range: SacredSite: 1
Target: Any
Elements: Sun, Air, Plant
Description: Choose up to 5 different Invaders (in target land). 1 Damage to each of them.
Artist: Lucas Durham
FAQ
Set: Nature Incarnate
Type: Unique Power: Dances Up Earthquakes
Name: Radiating Tremors
Cost: 2
Speed: Slow
Range: Presence: 0
Target: Any
Elements: Moon, Fire, Earth
Description: 2 Damage. You may Push any number of Quake, dividing them as evenly as possible between adjacent lands.
Artist: Emily Hancock
FAQ
Set: Nature Incarnate
Type: Unique Power: Ember-Eyed Behemoth
Name: Blazing Intimidation
Cost: 2
Speed: Fast
Range: Presence: 1
Target: Any
Elements: Fire, Plant, Animal
Description: 1 Fear. Push 2 Explorer / Town to a land without Incarna.
Artist: David Markiwsky
FAQ
Set: Nature Incarnate
Type: Unique Power: Ember-Eyed Behemoth
Name: Surging Lahar
Cost: 2
Speed: Slow
Range: SacredSite: 1
Target: Any
Elements: Fire, Water, Earth
Description: 2 Damage. If your Presence is present, Add 1 Badlands.
Artist: David Markiwsky
FAQ
Set: Nature Incarnate
Type: Unique Power: Hearth-Vigil
Name: Call to Vigilance
Cost: 2
Speed: Slow
Range: Presence with Dahan: 1
Target: Any
Elements: Sun, Air, Animal
Description: 2 Fear if Invaders are present. For each Dahan in origin land, Push up to 1 Explorer / Town.
Artist: Aalaa Yassin
FAQ
Set: Nature Incarnate
Type: Unique Power: Towering Roots of the Jungle
Name: Radiant and Hallowed Grove
Cost: 2
Speed: Fast
Target: Incarna
Elements: Sun, Moon, Fire, Plant
Description: 2 Fear if Invaders are present or adjacent. In both target and one adjacent land, you may Remove an Invader with Health less than or equal to the Terror Level. (Damage doesn't reduce Health.)
Artist: Aalaa Yassin
FAQ